Leaver Experience

There's a lot of talk about UX (User Experience), and DX (Developer Experience). But those are usually focused around, well, active users. How does the experience for leaving look?

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Comments!

I always liked the concept of blog comments. I largely write for myself, but it feels strange to just see the void stare back at me.

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jj-be-gone

At some point get around to writing a longer post about why I don't really like jj/jujutsu. But at least it turns out it's at least pretty easy to block it from my repositories.

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Async from scratch 3: Pinned against the wall

So, we've covered polling. We've tackled sleeping (and waking). Going back to the definition, that leaves us with one core concept left to conquer: pinning!

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Async from scratch 2: Wake me maybe

So. You've read my last post. You got inspired. Excited, even. Deployed SimpleFuture to production. Spun up a few worker threads to share the load. Called it a friday. This is Rust after all, what could go wrong?

...aaand then someone took a look at the CPU usage.

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